Sunday, July 25, 2021

Toy Review: Transformers Generations War for Cybertron Kingdom Dinobot (Voyager)


Review: 
#672
Name:  Dinobot
Brand:  Transformers
Allegiance:  Maximal
Line:  Generations - War for Cybertron:  Kingdom
Year of Release:  2021
Size Class:  Voyager (Wave 2)
Mold Status:  new

BEAST MODE:


Dinobot transforms into a velociraptor and compared to the original toys, this is much closer looking to an organic being.


The beast mode looks pretty good, albeit stiff.  You can see the exposed robot legs from behind.


The mouth can open and close, and opening it reviews an impressive row of sharp white teeth.


Dinobot is a Voyager sized figure, above is a comparison against a Voyager vehicle and robot.  Dinobot has the benefit of feeling bigger in alternate mode due to being a beast.


Dinobot balances quite well on his two legs.  The figure is impressive thanks to its sculpting, and the paint.


Articulation in beast mode is weaker though, while he's not a status, he won't be doing many poses either.


He has joints for his arms, and the legs can look awkward when you lift them to the sides.  The tail is one piece and immobile.


This is a fantastic beast mode, the only flaw is the limited articulation but even then, it doesn't detract how impressive it is.

TRANSFORMATION:

Dinobot has managed to even outclass the Masterpiece version in terms of transformation with its ingenuity.  The beast mode head actually forms the chest, and to make it more show accurate, there are two panels from the beast's thighs that tab onto either side to bulk up the torso.  This is absolutely amazing.  Otherwise, the tail detaches to form the weapons, the beast legs form the robot arms, and the robot legs unfold from the torso.

ROBOT MODE:


Despite how good the beast mode was, the robot mode is no slouch.  This is a great looking Dinobot, although the arms feel proportionally too long and big.


The only kibble that he has is part of the tail on his back.  This is quite impressive at how well everything else is tucked away, including the beast mode's arms inside the torso (albeit not as neatly as the Masterpiece version).


The head sculpt is great as well, with the perfect shade of blue for his face.  The only thing lacking is a bigger snarl that reveals his teeth.


In terms of size, Dinobot is approximately the height of an average Voyager.  He does feel solid in your hands though.


In terms of articulation, he has joints for his head, shoulders, elbows, his claws, waist, hips, knees and ankles.


Dinobot doesn't have too many places where he is hollow, which contributes to how awesome he is to fiddle around with.


The tail splits over to form his weapon, and also reveal the sword attached inside.


The tail weapon pegs into his hands.  Unlike the original, this one doesn't have a spinning gimmick attached to it.


Otherwise, you can pull the sword out to have Dinobot hold it separately.  Dinobot lacks 5mm holes in his fist, so it relies on a dedicated peg instead.


You can also keep the weapon attached on his back.


The sword is painted in purple to try and mimic the metallic look of the show.


His shins are unpainted bronze plastic, which is the only place where it felts like it needed some paint to break up the blandness.


Everything locks and holds together really well.


This is a near perfect robot mode, only missing some paint.

OVERALL:

Dinobot is yet another winner in the Kingdom line, providing high quality updates to Beast Wars characters.  While his beast mode is fairly static, it still looks incredible.  His robot mode is equally good if not better, linked by a clever transformation.

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