Review: #526
Name: Springer
Brand: Transformers
Allegiance: Autobot
Line: Generations - War for Cybertron: Siege
Year of Release: 2019
Size Class: Voyager (Wave 3)
Mold Status: new
VEHICLE MODE:
Like the previous Voyager Springer, this version is also a triple-changer but much more G1 inspired.
The vehicle mode is pretty good from the front, however from the back, it's indistinct and is basically a mess of hinges.
A size comparison against Titans Return Optimus. Springer is compact and so he has the heft but is a bit smaller than previous Voyagers.
The robot weapons can combine into a giant gun and peg on top of the roof. As it is on the same connector as the rotor, it spins freely which can be annoying.
A faithful vehicle mode to the original but the wider front and narrow back can look a bit weird.
TRANSFORMATION (TO HELICOPTER MODE):
The process from car mode to helicopter mode is not difficult. The front fenders fold back and the rear unfold to form the tail. The scariest part are the tight joints.
HELICOPTER MODE:
Helicopter mode is a bit more believable and looks better although all four wheels are still visible.
However, the wheels does mean that he can still roll. The rotor can be spun freely.
Size-wise, not much has changed from vehicle mode except he has become a little bit longer thanks to the tail.
Only the two guns are left as the other half of the weapons form the rotor. The two guns peg onto either side of the front.
A decent helicopter mode.
TRANSFORMATION (TO ROBOT MODE):
Once again, the process isn't too hard and is clever at times. There are more than a few twists in order to form the legs and yet surprisingly they are solidly built. The arms form from the sides and there are no surprises there. Perhaps the best aspect is how chunky the pieces are such that it never feels flimsy at all.
ROBOT MODE:
Springer's robot mode looks great. While still faithful to the original cartoon, the proportions has been touched up to look more natural and less bloated.
There aren't much kibble left over which is impressive. The biggest piece is the panel for the backpack and the shoulder pieces.
Headsculpt is excellent as per always in this line.
Above is a size comparison against Studio Series Optimus. While Springer is a big shorter he is chunkier and there are less hollow parts.
The overarching gimmick of the line is silver battle paint and Springer has this in spades. It's a bit unfortunate since it just makes him look dirty instead.
There are a bunch of weaponry including a pair of guns, a pair of swords and the final piece of the helicopter rotor (which isn't actually a weapon itself).
If you don't want to use them though, they can all peg onto the backpack.
The swords can be held in either hand and the wrist swivels come in really handy.
Articulation overall is great particularly since the line focuses on poseability.
Springer has joints for his neck, shoulders, elbows, wrists, waist, hips, knees and ankles.
Likewise, the guns can be held in either hand.
The guns can combine into a longer one but since it is thin it doesn't look that great.
While not official, you can also combine the swords back into a rotor and plug it into one of the numerous 5mm slots.
An awesome robot mode that looks great and plays great.
OVERALL:
Springer is yet another winner in the line with three solid modes. He looks stunning in person and very faithful to the original cartoon model. While there isn't an abundance of gimmicks, the wide variety of weaponry and poseability makes this figure stunning.
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