Wednesday, March 25, 2026

Hideboh Tap Dance Hero (Vita)


Hidenboh Tap Dance Hero is a rhythm game for the Vita and was only released in Japan. There was no English translation, so everything is in Japanese, but given it is a rhythm game, it isn’t too hard to figure out the menus. There is a story mode, and you can use something like Google Lens to get an idea of what it is about, since it’s told in a visual novel format.


It has a shortish story mode where Stan is hoping to become great at tap dancing. A fictional version of Hideboh (given that Hideboh is a real person that the game was based upon) appears, and along with Airi and a robot, they form a trio group, learning tap dancing and facing off against others, ultimately performing in a competition. It is a simple story and one that’s frankly not that interesting, but it introduces the game to the player and gives it some sense of purpose.


The rhythm game aspect is decent, considering all the inputs are regulated to the touch screen. As far as button prompts go, it is quite simple, with only two styles, tapping the screen, and sliding your finger against the screen. Weirdly enough, the prompt for tapping has three different styles, but then again, there’s only so much variety it can give you using touch screen only.


Given that it is exclusively using the touch screen, it is somewhat lenient in its timing and the rating it gives you for successfully completing the prompt. This is good because the lack of tactility doesn’t give you much to go off if you’ve succeeded or not. Furthermore, your fingers are constantly covering up the screen so in faster songs, it will obscure the next prompt.


The story mode only takes about five or six hours to complete. A lot of those hours are visual novel scenes. The rest are short sections, they’re short because due to aligning it with the story, it represents Hideboh teaching sections of the songs to the characters. Thus, you’re learning a song that’s split into three parts, before you then play the whole song together. This makes it easy to lose interest.


The story ends up being very mediocre in the end as there is a lot of fluff to drag it out, However, the difficulty does get harder towards the final few chapters, and this is where the flaw of the game comes in. By being purely touchscreen, it is too easy to obscure notes and can be hard to tell where the new ones start, especially on the faster beat maps. The result is that there are times when you’re not able to see when a drag prompt ends and the next one starts. Compounding this issue is the lack of tactile feedback from taps.


Once you’ve finished the story mode, the only content left is Arcade mode. Story mode only touches upon roughly half of the songs on offer, and Arcade mode is where you get to play the rest. There is a total of 30 songs across three difficulties, which is a decent amount of selection. Only the songs from the story mode will have the characters dancing in the background, whereas the other half have generic backgrounds. While the same issues persist, such as needing to memorize the beat maps as they are nearly impossible to reach fresh without having already played it, at its best, the beat maps do correspond in time with the music and is a lot of fun.


Overall, Hideboh Tap Dance Hero has an interesting concept and is initially fun. However, it’s a bit too generic in its story and its gameplay. Basically, the only actions are tapping and swiping. Even though there are something like five different types of button prompts, four of them are still just tapping at the right moment. You can’t help but feel that this game was developed in the height of the touchscreen craze and the gameplay suffers from it, lending to some higher difficulty if you’re into testing your skills.

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For other game reviews, have a look at this page and this page.

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Sunday, March 22, 2026

Toy Review: Transformers Generations Studio Series Starscream (One) (Deluxe)


Review: 
 #891
Name:  Starscream
Brand:  Transformers
Allegiance:  Decepticon
Line:  Generations - Studio Series
Year of Release:  2025
Size Class:  Deluxe (Wave 29)
Mold Status:  new

JET MODE:


Based upon his appearance in the Transformers One movie, Starscream transforms into a Cybertronian jet, that has some resemblance to the War for Cybertron / Fall of Cybertron games.


The jet is okay, despite being a tetrajet (meaning that there is some bulk above the wings), there is a still a huge amount of undercarriage kibble, and the back looks messy.


Also despite being a jet, he isn't as big as you'd think he would be.


The robot weapon, a gun, stores underneath the cockpit / fuselage.


He had the potential to look a bit bland, but the beige works well enough with the red, although a bit more blue wouldn't go astray.


It's a decent enough jet mode from mode angles, just that it's a bit bulky underneath.

TRANSFORMATION:

He has a forgettable transformation scheme.  The back are the legs, and the arms are underneath the wings.  So he transforms similar to a lot of previous Starscream toys.  The cockpit folds down and this is probably the most important part as the cockpit tip folds into his torso, and you reangle the air intakes on either side.

ROBOT MODE:


Starscream's robot mode is quite slim looking, and almost lanky.


He had some kibble on his back, but not too much.


The head sculpt is okay.  An issue with a lot of the Transformers One toys are that their head sculpts are very neutral and robotic, whereas in the film, they're a lot more expressive.


He's tall, but lanky, in this mode.


Articulation is okay, he has joints for his head, shoulders, elbows, hips, knees and ankles.


He comes with a pair of guns.


They're both molded awkwardly, either the barrel is not big enough, or that it's abnormally tall for a gun.


Both guns can store at the same time on his back.


It feels like he's on high heels given how his feet are designed.  He also has a pair of nullrays on his shoulders that uses 5mm pegs to stay on.  The guns can combine into a bigger gun too, but that looks pretty awkward.


He also lacks much flatter than the movie, but using shiny paint would have blown the budget on this figure.


It's still a good robot mode, albeit the generic feeling can be strong.

OVERALL:

Starscream is a solid figure.  He's not amazing but he's not bad.  He doesn't do anything that will particularly surprise or amaze you.  He does his best to represent the character model from the One movie and that's it.  Considering some of the power he displayed in the movie, this figure can feel like it doesn't have enough bulk.

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For other Transformers reviews, have a look at this page and this page.

(As an Amazon Associate I earn from qualifying purchases)

Wednesday, March 18, 2026

Toy Review: Transformers Generations Studio Series Megatron (The Movie) (Leader)


Review: 
 #890
Name:  Megatron
Brand:  Transformers
Allegiance:  Decepticon
Line:  Generations - Studio Series
Year of Release:  2025
Size Class:  Leader (Wave 19)
Mold Status:  new

TANK MODE:


While this Megatron is based upon the G1 character (specifically his appearance in the 1986 movie), given the original transformed into a gun and that is a sensitive matter nowadays, Megatron transforms (expectedly) into a tank now.


It's a grey tank that looks fine from the front.  Although the turret is a bit iffy, as well as the back, where you can see the robot shins, given that they're a different color.


He's not a bad size, a little bit bulkier and bigger than a Voyager.


While he may look like he has proper treads, he doesn't.  There are small plastic wheels underneath that allows him to roll on a flat surface.


The turret can rotate, but cannot lift up.



The robot weapons can peg onto tank mode.  The gun next to the cannon, and the sword on the side.


This is the weaker mode but it is still a decent tank mode, even more so when you see the robot mode and understand how much they managed to achieve in this mode.

TRANSFORMATION:

Megatron has a neat transformation, and it is satisfying complex, without being frustrating.  There is a lot happening and the transformation relies somewhat heavily on panels folding up and shifting around to hide all the tank pieces.  The sides of the tank mode fold up to form his legs, and the turret are his arms.  The rest of the tank forms the torso.  There is a minor bit of partsforming as the cannot detaches, and it is in two pieces, one for his arm cannon and the other as a replica of the gun barrel that you manually attach to his back.

ROBOT MODE:


Simply put, Megatron's robot mode is astounding.  The designer did such an amazing job at hiding all the tank pieces that you'd be hard pressed to know that Megatron actually transformed, if you hadn't already known.


You might think that maybe all the kibble is hidden in his backpack but this is a super clean robot mode.  There's absolutely no kibble at all, and the only tank elements that you can see are the treads that's folded into his legs, and even then, you can only see it from the behind.


The head sculpt is great, with a painted white face.


He is bigger than a typical Voyager in robot mode, which is what you'd want (given that he is a Leader), but he is still somewhat small (you'll notice how much empty space there still is when he's in the packaging), but he makes up for it with his more complicated transformation.


He's very posable, with nearly everything being a hinge joint.  He can move his head, shoulders, elbows, wrists, waist, hips, knees and ankles.


He comes with two weapons, a miniature replicate of his original G1 gun mode, and a laser sword.


He can hold the gun in his hand, and it looks good, although a bit small (but then again, the gun is only a pistol).


And same goes for his sword, which he can hold in either hand.  They opted to paint the sword rather than cast it in transparent plastic, so that the colors pop out a lot more.


Both weapons can peg on this back if you don't want to use them.


Of course he has his arm cannon as his biggest and more powerful weapon.  It's perfectly scaled and not unwieldy at all.


Looking at Megatron from the side, you'll come to see just how clean the robot mode is.



The gun barrel on his back is actually a separate piece that was the tip of the tank's turret.  It's only there for screen accuracy, and given it detaches, does felt like it was cheating.



The shade of grey used is fantastic, and nowhere near the usual boring "Hasbro grey" that a lot of figures use.



Given his transformation, Megatron feels really good and solid in the hand.  There are no visible hollow parts, which makes his feel a lot more premium that some others in the Studio Series line.


It truly is impressive how well this robot mode was designed.

OVERALL:

Megatron is an astounding feat of engineering.  We haven't had such a well designed figure in the Studio Series for a while (especially given the recent lazier efforts we've had).  It's like all the budget went to this one figure, and what's more, there was enough left over to give him a dazzling amount of paint applications.  The robot mode is simply amazing with the lack of kibble, and level of screen accuracy.  It's just a shame that given such a popular character, and such a wonderful toy, that he was relatively hard to find when he was released.

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For other Transformers reviews, have a look at this page and this page.

(As an Amazon Associate I earn from qualifying purchases)
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