Sunday, October 30, 2022

Toy Review: Transformers Generations Studio Series Shockwave (Core)


Review: 
#738
Name:  Shockwave
Brand:  Transformers
Allegiance:  Autobot
Line:  Generations - Studio Series
Year of Release:  2022
Size Class:  Core (Wave 1)
Mold Status:  new

TANK MODE:


Based upon his Bumblebee movie appearance, Shockwave transforms into a purple tank... at a tiny scale.


Surprisingly, the tank isn't too bad when it's this small.  It's a H-tank, and it's a "Cybertronian" one, so not the least bit realistic, but still, pretty neat (apart from the robot head peaking out though).


He's small, given he is part of the Core size, above is a comparison with Legends Beachcomber.


The turret can rotate, given that it's actually attached to the robot head, which is a clever use in this mode.


A neat little thing that surprisingly pulls off the tank mode quite well at this small scale.

TRANSFORMATION:

Getting Shockwave into robot mode is easy as you'd expect of something this size.  You could already tell, but the front treads form the robot feet, while the rear form the arms.  The torso then folds down and remove the turret to get his head.

ROBOT MODE:


Despite his small status, Shockwave still looks pretty imposing in robot mode.  Plus, he has two arms now, which is more than what the Leader classed version has.


He's also kibble free in this mode.  There are some minor hollow parts here and there, mainly his low legs.


The head sculpt is okay, it can rotate from side to side.


Again, size is fine for this size class, he feels small and cute in your hands though.


He comes with a weapon, which is his turret.


Basically, he holds the turret, which covers his arm, to form his cannon arm from the movie.


The turret can go on either hand, but for screen accuracy, it'll be his left.


His articulation is fine, with joints for his head, shoulders, elbows, hips and knees.  However, his elbows are that great with the gun plugged in, it can only bend 45 degrees instead of the full 90 degrees.


A cool little robot mode that pulls off the character really well at this size.

OVERALL:

Shockwave is a good first introduction to the smaller scale within the Studio Series line (although still kind of weird for a line that is supposedly more focused on scaling).  He pulls off both modes fine with barely any compromises.

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Friday, October 28, 2022

The Legend of Vox Machina - Season 1 (2022)


The first season of The Legend of Vox Machina is twelve episodes long. It is an adult animation based off the first campaign of the Dungeons & Dragons web series Critical Role. Targeting the adult audience, this means that it’s full of swearing, nudity, stylized blood and gore. These are all superficial and thankfully doesn’t detract from the experience and just how good the show is.


This is a fantasy show, following the mercenary band Vox Machina. It takes the approach of them being a lowly rowdy bunch that may work themselves up, rather than a perfect idealistic party. As a result, their main priority is getting money so that they can survive another day, rather than fight for justice and all that. They are a eight character party, and it’s filled with the expected roles from a melee specialist to a healer to a magic user to a thief and ranged attacker. They are adamant that despite being a team, they don’t work together as one all that well.


At least the show doesn’t go for an extreme dark tone where the world is a bleak place. It still has its highlights and fun, as well as many dangers. The mercenary team find themselves ending up helping the kingdom on tackling an unknown powerful monster that’s currently razing the farms outside the main city. It’s a story arc that spans two episodes and this is where it immediately sucks you in with its solid humor, and fantastic action, although there are a times where the animation feels a bit choppy.


Despite the characters’ own comments, they work well together as a party, and there are plenty of situations where they show it off. Sure, they bicker like mad, and they don’t fully known each other, but there is implicit trust between them. It’s a bit cliched in terms of party composition and personalities. There is a physical attack being a brute forcer with a simple mind, a smooth talking dwarf who’s out looking for pleasure, a stealthy thief, the ranged archer, an intellectual, an offensive magic user and a defensive magic user. It’s pretty much perfectly balanced for any scenario.


The first arc is short as it only serves to quickly introduce the party, the world, and their miniscule role in it. Then the second arc begins proper which ends up spanning the rest of the season. It dives in the backstory of some of the characters. It has an uneven focus on each character though. This first season has a heavier emphasis on two or three characters, diving really deep into their backstories. Their situation forces the entire party to go along for the ride and helping out a friend.


One thing’s for sure, the party is constantly thrown again and again against an enemy that’s out of their league. Despite not being your typical hero team, they are honor bound enough, and good enough, that they still fit the classic hero template. So while they will get hurt, they are effectively invincible and will prevail against whatever they are fight. Sometimes through luck, but a lot of times through ingenuity and snap decisions.


The animation and action sequences improves as the season progresses. It captures the feel of the epic fantasy genre but is light enough so that it doesn’t get too dark and depressing. It’s helped by the constant humor. Scanlan is the dwarf with a penchant for dirty jokes. He’s an annoying character in the beginning as it feels like he is trying too hard. However, he soon becomes genuinely funny and loveable, and the rest of the characters plays off him quite well.


The show doesn’t shy away from showing off some cruel or gory scenes but due to being an animation, it’s not as uncomfortable to watch as compared to a show with real-life actors. It quite successfully tugs at your emotions, or builds up to a scene to drop the big revelation. However, by the end of the season, there are some characters that we still don’t know too well. We have a general idea of their powers and limitations, but all too often, they will pull out a small extension of their power that we haven’t seen before. It’s not too the point where you roll your eyes as they’re pulling it out of nowhere, but it’s close.


The pacing doesn’t let up in the second half of the season. The final two episodes were excellent with the big build up and satisfying conclusion. Although it wasn’t quite as large scaled as it was initially alluding to, the brought a character arc to a solid end and more importantly, it leaves you craving for more. The finale had the scenes where the team worked together at their peak, utilizing their powers to eventually overcome the enemy. The season ends up on a big sequel hook though which is just enough to dampen the mood a bit.


Overall, the first season of The Legend of Vox Machina is great. Go in with no expectations and you will be blown away. Go in with expectations and they’ll still be met. It’s a fun show to watch without it being too serious or heavy. It doesn’t try to jam too much into its season, so it sticks to the basics and it works extremely well here. The only slight issues is how the season is so obviously split into two stories, the short two episode arc, and then the longer 10 episode arc that spans the rest of the season. They’re both distinctive enough that it clashes it feels too separated but otherwise, it’s a great show.

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For other TV reviews, have a look at this page and this page.

Wednesday, October 26, 2022

Puyo Puyo Tetris (PS4)


Puyo Puyo Tetris is both a Puyo Puyo game and a Tetris game. Considering some of the lacklustre Tetris games available, it was welcomed news that this was being released in English. As expected, the game packs plenty of modes, both offline and online. And if you’re solely after a single player experience, the game even has an Adventure Mode, where it tells a simple story and allows you to play against opponents of rising difficulty.


The story, or Adventure Mode as it is known in the game, is a great place for newcomers to start. It assumes you already know the basics of both Puyo Puyo and Tetris, so if you’re not, then the tutorials selectable from the main menu should be your first port of call. The story follows Ringo, who plays Puyo Puyo. However, popping those puyo’s eventually caused Tee, who plays Tetris to crash into her universe. Thus, the pair, along with their supporting party, sets about battling each other in games of Puyo Puyo and Tetris. It’s a simple loose story, that’s actually fairly charming and fun from the sheer ridiculous of it.


To progress through Adventure Mode, there are individual levels, with story cutscenes before and after. Cutscenes are told in a visual novel format, so there’s quite a bit of reading, but everything is voiced in English. The levels start off easy but will ramp up in difficulty by the end of it. Each level has slightly different objectives, from playing different modes to achieving certain scores or time limits.


The Adventure Mode initially is a great introduction to the various modes, as you will eventually be playing through all of them. Unfortunately, the difficulty gradually rises so that by the time you’re midway, you’re forced to either get good, or give up. It can be unforgiving, and you definitely need to learn how to gain points fast and damage your opponent at the same time in both Tetris and Puyo Puyo. Opponents can feel frustratingly unfair if you are not competent enough. If you only just want to experience the story, once you fail a stage three times or so, the game gives you the option to skip that stage and progress. Although since all you’re playing are variations of the same games, it can start to get repetitive by the halfway point.


The main portion of Adventure Mode has seven worlds of ten stages each, and depending on your skills, that’ll take between three to five hours. That story simplistic and since if you’ve never experienced a Puyo Puyo game, you won’t recognise anyone in the large cast, it can get a bit confusing overall. The trend of sarcastic and pun-based humor is great. After the credits roll, three more worlds of ten stages are unlocked (they were DLC in the previous Japanese PS3 and Vita releases of the game, now included in this PS4 version for free), and the story element is even more ridiculous. It’s even less structured than the excuse plot of the original but retains its humor.


There are three main gameplay styles: Puyo Puyo, Tetris, and Fusion. In Puyo Puyo, pairs of puyo drop down from the screen. You’re able to rotate them, and the aim is to match four colors to pop them and gain points. Chaining together combos or multiple different colors at once will rack up point multipliers. If you’re playing against an opponent, chaining together these combos will send “garbage” puyo’s to them to make it more difficult.


For Tetris, blocks known as tetrominoes drop from the top of the screen in various shapes. The goal is to rotate them and then drop them down to form a solid line. If a solid line is formed, it will disappear and you gain points. Once again, if you’re battling against an opponent, chaining together multiple lines or clearing lines with each consecutive block will send garbage lines to the opponent, making it harder for them, as once it rises to the top of the screen it’s game over.


Fusion is where it gets interesting as it fuses elements from both Puyo Puyo and Tetris together. So you’ll have both puyo’s and tetrominoes dropping from the top. The usual rule of matching four Puyo’s to cause them to pop stays in place, and the same goes for creating an unbroken line of tetrominoes. However, tetrominoes have the ability to “squash” puyo’s, so that the tetromino falls to the bottom, and the puyo’s eventually drop back into play. It’s surprisingly cohesive for a mash of two similar games, and adds a lot of complexity to the gameplay.


There are various different modes if you’re a solo player. There are the standard three modes of Tetris, Puyo Puyo and Fusion. However, you can only play them against opponents (individually or in teams), so the lack of an endless mode where you just chill and relax until you lose is disappointing. Swap mode constantly swaps between Tetris and Puyo Puyo every 25 seconds; Big Bang has you eliminating lines in preset boards to whittle down the health of your opponent and Party has items added to the board. It’s a healthy amount of content and modes to keep your attention occupied.


Frustratingly, some modes allow you to set the handicap while others don’t. The default difficulty is hard as it assumes that you’re an experienced player. Therefore, if you are a newbie, then there is a harsh difficulty curve and it can feel cheap and unfair. Despite that, it is strangely addictive and you keep playing one more game while your skills are slowly improving. The simple yet refreshing aesthetics and soundtrack helps a lot.


Overall, Puyo Puyo Tetris is a surprisingly good mash up of two games. There is a lot of content here, because you get both Puyo Puyo and Tetris, as well as a fusion mode of the two which works really well. While there is plenty of content in single player mode, the lack of an endless free mode is somewhat annoying, and having to connect to online for a similar mode doesn’t count. The Adventure Mode is a nice touch, even if you don’t care about the story twenty levels in. The value is definitely here and the low price makes the package even sweeter.

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Sunday, October 23, 2022

Toy Review: Transformers Generations Studio Series Brawn (Bumblebee) (Deluxe)


Review:
  #737
Name:  Brawn
Brand:  Transformers
Allegiance:  Autobot
Line:  Generations - Studio Series
Year of Release:  2022
Size Class:  Deluxe (Wave 15)
Mold Status:  new

VEHICLE MODE:


Brawn is based upon his Bumblebee movie appearance, although his vehicle mode was never shown in the film, so it was up to the toy designers to create one.


The ending result is a fairly good looking vehicle, that manages to carry over the bulky look of the robot mode.


A slight disappointment though is that the top of the vehicle has a hole / gap.  That part allows the robot head to push through but doesn't look great here.


The robot gun can peg on the top (so it helps hide the hole), and the drill pegs onto the front (there is a piece that you rotate up to reveal the 5mm hole).


The biggest negative with Brawn is his small size.  Above is a comparison against Deluxe Bumblebee and Legends Beachcomber.  Yes, Brawn is more like Legends / Core size than Deluxe.  He is definitely bigger than a Legends / Core, but falls way short of a Deluxe so you still feel ripped of.


Apart from the small size, Brawn's vehicle mode is great.

TRANSFORMATION:

Brawn has a very clever transformation.  You can tell that it was designed very well.  The core concept isn't too crazy, with the front and sides forming the legs, and the arms from the back and middle.  No, the ingenious part is how the back and front of the vehicle folds together to form the torso.  It just fits so perfectly and so elegantly that you can't help but be impressed.

ROBOT MODE:


Brawn's robot mode is stellar as well, and highly accurate to his appearance in the movie.


He lacks any sort of kibble, which is very impressive.


The head sculpt is fine, but it is of course movie-fied and so his face can be a bit busier than one would like.


His small size is his biggest flaw here as well, he falls way short of Deluxe Sideswipe, and is barely taller than Legends Swerve.  Again, while he is definitely bigger than Legends, he is way below a typical Deluxe.




As part of the Studio Series line, he comes with a cardboard stand depicting war torn Cybertron.


Poseability is great, with joints for his head, shoulders, elbows, waist, hips, knees and ankles.


He comes with two weapons, a gun and a drill.


He can hold the gun in either hand, as you'd expect of a gun.


While he can use the drill as a type of handheld weapon.  Unfortunately, there's no way to plug it in a way to give him a drill arm instead.


The two weapons can peg onto each other and then store on his back.


Both weapons are a tad bit large for him, although it emphasizes his strength.


Despite his small size, he manages to convey a sense of bulk suitable to the character.

OVERALL:

Brawn is a cleverly designed figure, it's just a shame that he wasn't a bit bigger.  If the designer had the budget to scale him up a bit more so that he's less fiddly in your hands due to the smaller size, then it would be perfect.  As a result, Brawn is still a good toy, just wait for a sale so that he is better valued.

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For other Transformers reviews, have a look at this page and this page.

(As an Amazon Associate I earn from qualifying purchases)
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