Saturday, June 17, 2017

Book Review: Hotel Valhalla Guide to the Norse Worlds


Review:  #667
Title:  Hotel Valhalla to the Norse Worlds
Series:  Magnus Chase and the Gods of Asgard - companion book
Author:  Rick Riordan
Read Before:  no
Comments:  Hotel Valhalla doesn’t break any conceptions that companions are lazy, but there has been a bit of effort put into it.  However, a lot of the book feels like unnecessary padding, from the large spacing between sentences to the huge swatches of empty spaces on each page.  Hotel Valhalla takes on the guise as a guidebook for Magnus Chase when he died and was selected to become an einherjar.  It quickly covers the most notable of Norse gods and beasts, with some snippets after each one.  The character facts sheets are pointless but the snippets which ranges from short stories, to other random tidbits are the more worthwhile pieces, although more than a few were lazy attempts.  Overall, Hotel Valhalla is one of the better companion books but still feels like a hodgepodge of content mashed together.
Rating:  5.5/10

Friday, June 16, 2017

The Legend of Tarzan (2016)


The Legend of Tarzan doesn’t attempt to retell the origin story or a reinterpretation of the animation from 1999.  Rather, Tarzan and Jane have already met, are together and moved from the jungles into high society.  The plot requires Tarzan to return to the jungles in order to investigate whether slavery is happening but the plot quickly degenerates into Jane being captured by the villain and Tarzan travelling to save her.  Tarzan is supported by an American envoy George Washington Willaims but even their strong performances isn’t enough to save the haphazard pacing and predictive plot elements.  All the animals seem to be computer generated and there is a distinct lack of thrill even when the gorillas emerge to help Tarzan.  The concept of the film starts out strong, weakening almost immediately especially when even at the 30 minute mark, nothing significant has truly occurred.  We don’t get to see much of Tarzan’s jungle abilities.  However, the short flashbacks throughout the film to quickly run the viewers up to speed on Tarzan’s past was well done and wasn’t intrusive at all.  Overall, The Legend of Tarzan is a flawed live-action interpretation of the character that isn’t that much fun to watch.

Thursday, June 15, 2017

Stranger Things - Season 1 (2016)


Stranger Things is set in the fictional town of Hawkins, Indiana in the 1980s.  It nails the 80s theme and atmosphere perfectly, bringing a rush of nostalgia if you've watched films from that era.  The first season is comprised of eight episodes, at roughly 50 mins long.  Despite this, the pacing is uneven and unfortunately, a lot is kept in suspense even after finishing.  Stranger Things start off with a twinge of horror, setting the expectations for the rest of the season.  By the end of the first episode, a kid named Will Byers goes missing and it introduces Eleven, a mysterious girl that has unspecified powers.  Perhaps surprisingly, the stars of the show are three young kids of 12 who are best friends:  Mike, Lucas and Dustin.


The three friends are attending middle school although they have the expansive vocabulary to swear and talk about girls, yet make immature jokes which feels a bit strange at their young age.  Apart from Mike and his gang, the story is told from other multiple viewpoints of different characters.  These viewpoints include Will's mother and the local police chief, as they try to solve the mystery.  Then there's Mike's sister Nancy, and Will's brother, Jonathan, as they try and solve the mystery as well.  The viewer will be curious to see how all these viewpoints interrelate and waiting for the crossover that is definitely coming.  Stranger Things does a good job at showing off the bonds of friends and family, plus the strain it places on them when their friend/child goes missing.  You feel the same despair and panic as the mother as she tries to desperately search for her son.


Despite the addictive tense suspense and a strong hint of the supernatural being behind the disappearance, one of the biggest flaws of the show is the pacing.  It has a slow beginning, it starts to open up a bit and reveal more of the mystery at the end of episode 2.  It seems to ramp up in pace from episode 3 and 4 when we finally get a clear idea of what is actually happening but then it stalls.  We're treated to everyday normal events such as bullying of various characters, family arguments and conspiracies.  These events does nothing to advance the main plot, which is the supernatural element.  We want to know why it is happening, how it is happening and what is known about it, yet we never get an answer to these questions despite the series constantly teasing us about them.


The lack of real explanations with substance ends up causing everything to feel bloated and by the end of it, feeling like you haven't learnt much at all over the course of 7+ hours.  The acting, especially the young actors, is fantastic.  They convey the feelings quite well, from how Eleven's relationship with the three protagonists is strained, fluctuating between arguments and trust.  Although their constant bickering can feel jarring and Lucas' extreme prejudice is annoying.  Eleven's background is slowly revealed in various flashbacks.  She is effectively a human experiment but once again, we're not treated with too much on the nature of her powers.  Most of the characters at one point or another, will act contrary to what everyone else says that they shouldn't, which is another point of annoyance.


Stranger Things uses loud music and sudden sound effects for scares.  It's very effective especially since you're expecting it, but just don't know at which exact point.  All these events culminate into the final episode where finally, things happen.  The pacing is faster, events are much more interesting and things get clearer.  They fight the monster, they physically enter the supernatural aspect but as mentioned earlier, so many things are left unexplained.  How did the monster came about?  What is its purpose?  How did it manage to get out?  How can it disappear so easily?  Overall, Stranger Things has a strong premise and a great concept.  It nails the atmosphere and the 80s theme but the pacing is uneven, the cliched ending of showing that all is not yet perfect and the lack of wrapping up loose plot threads that it had been teasing all throughout the season, holds it back.

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Monday, June 12, 2017

Eternal Sonata (PS3)


Eternal Sonata is a JRPG that was originally released for the Xbox 360 but was ported over to the PS3 with additional features a year later.  The game feature excellent cel shaded graphics that's amazing to look at and still holds up really well 10 years later.  However, the environments are a mixture of pre-rendered backgrounds and real-time rendering, as a result, the camera is fixed, even during battles.  JRPGs live and die by their battle systems and Eternal Sonata has an intriguing mixture of turn-based and real-time combat.  Your characters get turns and once it is that character's turn, the player only gets a limited time to perform actions such as moving around the field, attack, special attacks or use an item.  Restrictions and bonuses per your turn are dictated by your Party Level.  As you play through the game, you get higher and higher Party Levels.  At the beginning of the game, you get an unlimited time before you do anything to plan how you are going to spend your turn but eventually, the clock starts ticking down immediately towards the end of the game.  This help keeps battles engaging.

Battles take place in a separate screen and the other unique aspect is the Light and Dark elements.  Each battle has lighter areas and darker areas.  Each area will affect the enemies' strength, attacks and even appearances.  Likewise, standing in Light or Dark areas will affect your character's special attacks, which makes moving around the battlefield a bit more important if say, you needed to heal and so are required to run to a Light area.  Eternal Sonata is not shy of throwing difficulty spikes to the player, at times even feeling unfair.  Enemies are tough in the beginning of the game since HP recovery is solely reliant on limited items or a weak special ability of specific characters.  Unlike other JRPGs, health isn't restored when you level up or use save points which is an unusual choice.  As interesting as the battle system sounds, enemies are damage sponges making battles later in the game extremely tedious since it takes so long to kill an enemy.  The reason for high HP is due to a feature called Echoes, where it builds up when a character does consecutive normal attacks.

Once you build up your Echoes during combat, your special attacks will be more powerful depending on how many you've built.  Sounds good in theory but slow characters are a pain, normal attacks are weak and you end up repeating the same motions again and again.  Furthermore, it's extremely aggravating when you're already got very little time but your character doesn't automatically adjust themselves when near an enemy such that your attacks hit.  It may look like you're close enough but you are just a tad bit too far so half your attacks doesn't reach and by the time the attack animation ends, your turn is over and you've just wasted it.  Lastly, you can guard against enemy attacks but it takes careful timing to hit the guard button when the prompt appears.  Its use is crucial in surviving boss battles otherwise you'll be wiped out in one hit.  You can only save at save points in Eternal Sonata, thankfully they are spaced frequently and there's always one before a boss battle.  If your party is wiped out (and you can only use three characters during battle), then you will have to load up a previous save.

The story of Eternal Sonata has a good premise, being that you're in Chopin's dream as he lies in his bed near death.  Inside the dreamworld, which is inspired by music (everything has a name related to music), Polka and Allegretto travel to Forte to try and stop Count Waltz from selling mineral powder as it has severe side effects.  Naturally, the plot escalates and Count Waltz is evil.  Allegretto's party rapidly grows, to the point where you will have access to up to 12 playable characters.  The party ends up travelling to prevent an invasion from Count Waltz into the neighbouring country of Baroque.  Unfortunately, the story is extremely bland and you fail to care about the characters, events or anything at all really.  There are numerous cutscenes and a few of them are several minutes long.  There were even a few scenes where it is so long that your controller turns off.  Cutscenes are boring and hard to pay attention to.  The game is punctuated with scenes in each chapter spouting facts about Chopin but it feels shoehorned in.  The facts told do reflect somewhat to the game's events but it's not done very well.

The ending is confusing and hard to comprehend what you have just witnessed.  It'll take a while to process in your attempt to understand it.  So the story is a bust but what about the exploration?  While the game's environments are mostly linear, some of the dungeons can be somewhat convoluted with limited guidance and due to the pre-rendered environments, it can be hard to pick out pathways.  Dungeons have your typical JRPG gimmicks such as jumping points, one way doors and blocked doorways unless you have a specific item.  Environments are mostly thin pathways making some monsters impossible to avoid, which is annoying when you want to skip them.  The theory is that enemies roam the battlefield so you can decide whether to engage them or not.  It fails here in that when there are so many enemies crowding the thin singular path that the choice is taken from you.  It's made more aggravating when enemies can run faster than you meaning you can't even outpace them most of the time once they spot you.  The cities that you arrive at are tiny and don't take long to explore, most cities only have two to three screens to run around in.

Apart from the main story, there is a lack of meaningful sidequests.  The PS3 version has two additional playable characters, costumes for three characters and two bonus dungeons.  One of the bonus dungeon is compulsory and the other is optional in your second playthrough.  After you finish the game, you can enter Encore Mode where you can play through the story again.  Enemies are much more powerful here but you don't get to carry over everything.  You restart at Level 1 which makes the game a much bigger challenge.  While Eternal Sonata is critiqued for its short length, if you don't skip the cutscenes, it still takes 25 to 35 hours to finish and then you have the additional dungeon to complete.  Overall, Eternal Sonata is an average JRPG.  It has beautiful graphics, a unique battle system and good music.  Unfortunately it is heavily let down by the bland story, long dragged out normal enemy encounters and excessive cutscenes.  Eternal Sonata is still worth a play but make sure you are aware of its flaws.

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Sunday, June 11, 2017

Book Review: City of Lost Souls


Review:  #666
Title:  City of Lost Souls
Series:  The Mortal Instruments - 5th book
Author:  Cassandra Clare
Read Before:  no
Comments:  Within City of Lost Souls, there’s probably a potential of a good story in there.  Unfortunately, even more so than previous books in the series, it focuses heavily upon the relationship aspect.  It literally spends 80% of its pages excessively describing the loving, kissing and cuddling actions of each pair, and every single character has a love relationship going on when the book does not need so many of these characters.  It gets to the point where it is too much and four pages are spent on the descriptions.  After that comes the insecurities of each character in their relationships, doubting themselves or their partner, or clichéd humor and actions, it’s tiring, lame and cringeworthy.  It is worse because the reader is mostly likely not to be fans of all the characters, you simply do not care what happens to them because you know that it will work out in the end.  Apart from that, the story is interesting continuing straight after City of Fallen Angels, with the new threat trying to take over the world once again.  Despite the core of this world created by the author based upon religious mythology, it is uninteresting and the whole book feels flat.  There is little character development since the characters act as they have always been.  There will be a lot of times where you want to hit Clary for making such irrational decisions or having her one-track mind still remaining on Jace, Jace and more descriptions of the perfectness of Jace.  City of Lost Souls feels neither amazing nor bad, but it is definitely bloated with uneven pacing.
Rating:  6.5/10

Friday, June 9, 2017

The Big Short (2015)


The Big Short tells the story of the global financial crisis in 2008 and how certain people managed to predict it, using the opportunity to leverage off massive gains.  It is told in an engaging manner and presents the unfairness and corrupt nature of the banking system.  It doesn’t paint Wall Street in a rosy manner but rather how selfishness, greed and overconfidence led to the crisis.  The Big Short is serious for the most part but finds humourous ways to explain complicated concepts to the audience.  With even a little understanding and interest in the mechanics and lead up, as well as the difficulties of the people who got it right to be properly compensated, The Big Short is amazing.  The performances of the actors are really strong.  While it is a bit overbloated with multiple viewpoints especially towards the end, seeing the film to its conclusion and its final impacts, makes it a fantastic movie.

Thursday, June 8, 2017

Toy Review: Transformers United Seekers: Elite Dirge


Review:  #385
Name:  Dirge
Brand:  Transformers
Allegiance:  Decepticon
Line:  United
Year of Release:  2012
Size Class:  Deluxe
Mold Status:  repaint of Henkei Dirge (which is a retool of the Classics Starscream mold)

PACKAGING:


As an Asia exclusive of the United line (the Japanese equivalent of Generations), Dirge came in a boxset named "Seekers:  Elite".


The pack includes the three Coneheads, being Thrust, Ramjet and Dirge.


The set carried a premium price tag to accompany the premium packaging, it contains a flap that opens to reveal the window showcasing the three figures.

JET MODE:


Dirge transforms into a deep blue modified F-15 Eagle fighter jet.


Dirge's distinctive feature is the larger rear wings, and small front winglets.  It gives him a unique look.


Above is a comparison against Unite Warriors Hepter.  Dirge is a Deluxe sized figure.


Dirge looks great with the set.  He has spring loaded missile launchers underneath each wing..


A fantastic jet mode, the color scheme is spot on.

TRANSFORMATION:


Simple by today's standards but considering the mold was first released in 2006, it's pretty decent.  This at least allows Ramjet to transform between the molds easily and quickly.  No changes are made to the transformation even with the remold, although the rear wing assembly remains on a swivel, which it does not use in either mode.

ROBOT MODE:



In robot mode, Dirge has great proportions although the rear wings on the outside of his legs makes his profile somewhat wide.



He doesn't have too much kibble.  The figure is also quite show accurate.



The headsculpt is great.  Note that as it is formed by the nose of the jet, this caused the jet mode's nose to be shorter and that you can also see the robot face from the underside.



Dirge is your standard height for a Deluxe, this mold is pretty much the standard you'd use to determine the size and mass of a toy in this class.



Poseability is where the mold shows its age as it lacks elbow swivels.  Otherwise, he has joints for shoulders, elbows, hips and knees.



The slight negative is that his heelspurs aren't great for keeping him stable in action poses.  This version of the figure also contains some subtle metallic paint applications on his knees, feet and shoulders, as well as a slight shine on his grey parts.



A solid repaint of the figure and probably the definitive version of this mold.

OVERALL:



This version of Dirge has an excellent color scheme and he looks amazing in person.  The only drawback is the high price of the set but otherwise, if you can afford it and you don't have this character yet, then go ahead and get him.

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