Review: #684
Name: Rattrap
Brand: Transformers
Allegiance: Maximal
Line: Generations - War for Cybertron: Kingdom
Year of Release: 2020
Size Class: Core (Wave 1)
Mold Status: new
BEAST MODE:
This is a really good looking beast mode, the color is great and most of the robot parts are tucked away.
He is part of the Core size class, and as befitting of the beast form that he took, he is small. Above is a comparison against Legion Barricade and Legends Beachcomber, and you can see that Rattrap is really tiny, more akin to a Legion figure than the one size class higher up.
Unfortunately, he's not very poseable in this mode. Pretty much everything is fixed apart from some movement of the hindlegs, which since everything else is static, isn't that meaningful.
TRANSFORMATION:
As expected, transforming Rattrap into robot mode is simple and easy. The head folds down to form the torso. The sides lift out, bringing the robot arms out as well, while the hind legs also unfold out to form the robot legs. Most of the beast mode is a shell that ends up folding into a backpack.
ROBOT MODE:
He carries a fair bit of kibble though. Apart from the beast mode's head and the hindlegs, everything else forms his backpack.
In terms of height, once again he is very short, but at least taller than a Legion now, but still shorter than the Legends of old.
And now a quick comparison with the rest of the Beast Wars cast in the Kingdom line. While Rattrap was the smallest bot in the show, he wasn't this small, so the scale is definitely out of whack. It would have been better to have Rattrap in the Deluxe line, given we've had tiny Deluxes already.
In terms of articulation, Rattrap does very well. He has joints for his head, shoulders, elbows, hips, knees and ankles.
The shoulders in particular are an interesting take. They're balljointed, but instead of the post against the torso, it's against the backpack. The range of motion is still the same, it can just look a tiny bit off with the shoulder seemingly disconnected from the rest of his body from some angles.
There are also mid-shin transformation joints, which likes to shift out of place whenever you're posing them, which can be annoying.
Rattrap's flexibility is his biggest strength in this mode, and coupled with the strong show accuracy, this is a good robot mode.
OVERALL:
Barring the smaller than expected size in terms of scale and value, Rattrap is a solid, if somewhat unremarkable Transformer. Being at this size, he cannot really do anything too new or clever, but goes for a more traditional feel. The Core class isn't really known for its value for money, and Rattrap isn't going to change that. However, if you can find him on a sale, then he's a great little guy to have.
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