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Wednesday, December 6, 2017
Toy Review: Transformers The Last Knight Nitro (Voyager)
Review: #421
Name: Nitro
Brand: Transformers
Allegiance: Decepticon
Line: The Last Knight
Year of Release: 2017
Size Class: Voyager (Wave 3)
Mold Status: new
JET MODE:
Nitro (or Nitro Zeus as he is known in the movie) transformers into a black and grey jet with three missiles underneath each wing.
This is a great jet mode and it feels extremely solid in your hands. He has flip down front landing gear, while the two rear ones are molded onto the underside.
This is one of the bigger jet modes for the Voyager sized class we've had. Above is a comparison against Generations Titans Return Optimus' jet mode.
The cockpit opens up and there is enough space to sit a Titan Master inside.
Despite looking good from higher angles, he does have a fair bit of undercarriage. For the most part, it doesn't stick out too bad in hand and manages to keep the jet aerodynamic.
From the underside, you can see how packed and how much folding up the robot had to do in order to fit underneath the jet.
While the unpainted grey plastic is a bit bland, this is an excellent jet mode.
TRANSFORMATION:
Nitro has a surprisingly deceptive complex transformation. From the underside you'd expect the legs to just fold down but this is not the case. The hips are attached to panels which swing and rotate in various areas in order to free up space for the arms (which form the front and back of the jet) to move. Going from robot mode to jet mode (aka straight out of packaging) and try to following the hopeless instructions is a pain, especially with how the legs tab in, as they use some unorthodox tabs. The wings also feel a bit more fragile than you'd hope due to the folding up it does.
ROBOT MODE:
Nitro's robot mode is absolutely fantastic with excellent sculpting and a bulky menacing stature.
He carries a huge chunk of kibble on his back. The wings fold up to form missile launchers (molded only, doesn't not actually launch anything) which is pretty cool. However, the tailfins just sit hanging low off his back, if only they added another joint to allow it to fold back up and compress it more.
The headsculpt takes inspiration from Shockwave. Note that the design of the robot was taken from the KSI robots from Age of Extinction.
Size-wise, Nitro is big and bulky here. While the legs are hollow, you don't notice it much.
The sculpting is really intricate here, especially the torso. The application of black and some bronze highlights are done well.
Due to the design, his knees are situated higher than normal but it isn't too noticeable and doesn't impede anything. The upper kneecaps are jointed to stay with the thigh.
His large feet and ankle transformation joint helps keep him stable in a variety of poses.
Both the weapons on his arms are permanently attached and look really good. Considering the the jet nose forms the blade weapon on his right arm, it looks surprisingly passable as a shield sword thing.
The missile launchers on his back are jointed to be able to swivel forward overhead. Since they're formed from the wings folded up, they're hollow inside and prone to detaching when moved.
Suspected as a discarded concept, Nitro's head comes off and supposedly, Cogman would have been able to attach and use the body instead.
The head socket uses the same connection point as the Titans Return figures, and thus you can have heaps of fun attaching various other heads onto him (above is Triggerhappy).
The design of the robot lends well with the more traditional heads of the Titans Return figures (above is Chromedome).
An amazing robot mode.
OVERALL:
Once again, it's a shame that some of the characters with less screen time are regulated to latter, poorer distributed waves. Nitro is a fantastic figure with a unique robot mode. The jet is sweet, and the robot mode looks brilliant. The Voyager size class of The Last Knight is turning out to be quite the highlight.
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For other Transformers reviews, have a look at this page.